SSX (Xbox 360)
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Sports | Winter Sports | Extrem- / Funsports | Action
SSX (Xbox 360)
Developer:Electronic Arts
Publisher:Electronic Arts
Release date:February 28th, 2012
ESRB:EVERYONE
Buy for $0,01
Worldscore:
86%27 reviews
About this Game
SSX stands for Snowboard Super Cross. EA Canada developed this snowboarding video game under the EA Sports BIG banner. The brand is known for specializing in extreme sports game titles such as the SSX. Titles usually don an arcade feel instead of a realistic one.
The arcade feel of the game is more obvious in the super high and often exaggerated jumps. The mountain runs also do not look like the ones you will typically expect from real life with all its décor. The characters and the effects are also flashy and the tricks are not limited by what snowboarders can actually execute in real life. A real life event, which is the Olympic snowboard competition dubbed as Boardercross is its inspiration, however.
Players get to pick one rider, on which has his own style and statistics. They also get to pick a course. They get to choose between racing through the selected course and competing in a tricks competition.
Courses are designed to have obstacles and anchors, such a ramps and rails, in performing tricks or speeding through a race. The tricks have been designed after actual snowboarding moves but most do not follow actual physics. All the game is interested in is enabling players to perform the most ridiculously difficult moves.
The arcade feel of the game is more obvious in the super high and often exaggerated jumps. The mountain runs also do not look like the ones you will typically expect from real life with all its décor. The characters and the effects are also flashy and the tricks are not limited by what snowboarders can actually execute in real life. A real life event, which is the Olympic snowboard competition dubbed as Boardercross is its inspiration, however.
Players get to pick one rider, on which has his own style and statistics. They also get to pick a course. They get to choose between racing through the selected course and competing in a tricks competition.
Courses are designed to have obstacles and anchors, such a ramps and rails, in performing tricks or speeding through a race. The tricks have been designed after actual snowboarding moves but most do not follow actual physics. All the game is interested in is enabling players to perform the most ridiculously difficult moves.





