Resident Evil 6: Capcom Issues Statement on PC Version Delays
We could not help but notice that Capcom’s games are usually delayed for the PC. Just think of the upcoming games, Street Fighter X Tekken and Resident Evil 6. These games will be launched earlier on the Xbox 360 and the PlayStation 3. Someone actually asked for the reason behind the PC port delays and Capcom’s Corporate Officer and Senior VP Christian Svensson replied with a lengthy explanation.
We then found out that PC development usually begins after the console development has wrapped up or is at least nearing its final stages. The only other way in which the PC version and the console versions can finish their developments at about the same time is if the development team does not utilize the existing console code or does not proceed as it should. Waiting for the PC version to be finished can be a waste of time and resources. The team is available and ready and should continue with work as planned. The gaps between game version releases cannot be helped. However, development teams can try to reduce the gap as much as they can. There are also instances in which Capcom managed simultaneous releases as in the case of Bionic Commando, BCR, Dark Void, Dead Rising 2 – OTR, MotoGP. Some arcade releases that come a week after are often considered as pretty much simultaneous.
Going back to Street Fighter X Tekken and Resident Evil 6, the former will be launched on PC in North America this coming May 11, 2012 and the latter will be out on PC after November 2012. Street Fighter X Tekken’s PlayStation 3 and Xbox 360 versions, however, will be out on March 6, 2012 and the console versions of Resident Evil 6 will be out on November 20, 2012. While PC gamers would want to see their copies as early as the consoles, it really looks like Capcom would not be able to deliver PC versions early all the time.