Portal 2: Original designer introduces newest game project
A lot of a game’s DNA is tied up with the creative game designer behind it. Although the graphics and programming are more “concrete” and viewable aspects of any particular game. These aspects can be swapped out and replicated, truth be told. What isn’t so easy to replicate is the “soul” of the game. Soul? Yes, the certain intangible that holds it together. This is squarely in the hands of the game designer. Portal 2 and its predecessor wowed a lot of people with its sense of humor, its refreshing gameplay, and its exhilarating take on standard puzzle games.
Portal 1 & 2 owes a lot of its attitude, sensibility, and overall “feel” to one person – game designer Kim Swift. Well, Portal 2 and Portal fans are in luck – Kim has started her own shop after leaving Valve. She has started Airtight Games and yes, it focuses on physic-tweaking first person puzzle games.
The new game, Quantum Conundrum puts players in the role of a kid who is trying to find his way through his uncle’s mansion. He is using a device to shift between dimensions as he makes his way through. Sound familiar? Of course, it does. However, the twists and turns and peculiar sensibility of the game makes it out sound more like an improvement than a knock off. If you dug Portal 2 and 1, you might enjoy this game. It comes out on Xbox Live early 2012.





