Ninja Gaiden 3: Action Game Gives Enemies Sense of Humanity
In Ninja Gaiden 3, the enemies are not just faceless people who are just there to get hacked. They have become more human in our eyes thanks to the game’s developer’s diary. In a way, this new perspective can make you just a tad guilty about killing off your enemies. But that is part of the difficulty and the realism if you may.
The developer’s diary shows a sequence where you get to see an unmasked enemy beg for his life right in front of you. The video, which is declared to be the first of a series, is called Episode 1 – The Weight of the Sword. In this video, team leader Yosuke Hayashi discusses the need for action elements in the game. He said that the team wants the player to feel these elements more. Director Fumihiko Yasuda tries to counteract those action elements by saying that the team has also worked on providing more emotion to the game. Part of what adds to the emotion is what Online Planner Yoshinori Ueda discusses as the unmasking of the enemy, which is an important aspect of the latest instalment. The team members talk about unmasking more details over the course of the series.
What adds to the emotion is the feeling of horror and necessity combined when you slice through someone using a katana. You know that it will hurt your unmasked enemy but you feel it necessary. The slicing is now heightened with emotional impact. You may not want to feel these emotions but they will be right there taunting you. The game is also supported with an overseas producer, Peter Garza, according to the developer’s diary.
Ninja Gaiden 3 is set to launch on both PlayStation 3 and Xbox 360 this coming March 2012. Prepare to get overwhelmed with both the action and your own emotions.
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