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Apr 13, 2012 - 3:58 am

Mass Effect 3: False Advertising Accusation

On Tuesday I wrote an article that was widely slammed by the readers for arbitrarily dismissing the “vocal minority” of fans who did not like the way Mass Effect 3 ended – for which I am personally sorry. Don’t worry I am not going to make the same mistake today. One of the most frequent arguments made by our esteemed readership was the idea that BioWare had promised players a unique experience based on the decisions they made in game. This was obviously not the case.

It now seems that it is not just disappointed fans of the franchise who feel swindled by this. The Better Business Bureau has levelled a complaint at BioWare for what they see as false advertising. This is a very serious accusation undoubtedly, but one that many people feel is deserved. The argument for the accusation, as made by Marjorie Stephens, the director of communications for Better Business Bureau, is this: “If you had purchased a game for $59.99… and were told that you had complete control over the game’s outcome by the choices your character made and then actually had no control over the game’s outcome, wouldn’t you be disappointed?”. Obviously an excellent point.

BioWare announced earlier this week that they intend to release a free DLC in the summer entitled Mass Effect 3 – Extended Cut, which they hope will placate the disenfranchised. Whether it will or not remains to be seen, but that hasn’t stopped some fans asking for a refund. As yet, none have been received for this reason but should this accusation of false advertising be taken further then that is a very real proposition.

 

Reluctant as I am to throw myself into the firing line once again, I really can’t help but stress once more that I feel this situation has been blown out of all proportion. I love the Mass Effect trilogy. ME 1 was one of the games that cemented my love for gaming, and the Mass Effect 3 endings WERE disappointing, no doubt. But the question should be asked, do we really play the game just to get to the end? I personally had just under 30 hours of good, solid gameplay up until that point, plus the previous two games. I certainly won’t be asking for my money back. I think games have been released recently with much bigger problems that probably deserved more vitriol. I am thinking of Dead Island, Rage, Skyrim…

I recieved some criticism in my previous editorial for appearing to not care about the storyline. This is not true. I care very deeply. I just don’t think that people would buy a book, or see a play, not like the ending and demand a refund. They might not read the book again, they might avoid the author altogether from then on and that’s their choice. Everybody is, of course, entitled to their own opinion and I welcome yours in the comment section below. I know that there is nothing I can say that will avoid the trolls. But that’s the price you have to pay for going against the grain. (AS)

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Comments

  • http://www.facebook.com/Alan.Arellano1138 Alan Arellano

    I agree, people are taking this out of proportion, an author and writer have the right to make the ending how they choose, and weather we like it or not is our opinion, I just don’t feel we have the right to force anyone to change the outcome.

    IMO if you really feel so strongly about how “bad” the ending is and demand that it be changed, then you might as well do it to people who write books and movies too.

  • http://twitter.com/Strifemare Kamahlaan T

    First, lets talk about artistic integrity. I think we all agree that an author has the right to write their story however they like. Having said that, the furore over ME3 is not about a bad ending, the likes of the Harry Potter epilogue. 

    I’ll put it this way. While I, as a reader, felt the HP epilogue (and a lot of the last couple of books) were rather sucky, they were not completely incomprehensible, or lacking exposition, for that matter. Most if not all relevant plot points were smoothly covered and resolved.

    ME3 however, leaves us with more questions than answers. So, we have Reapers, who answer to the a Star Child (whom we only ever find out about in the last 10 minutes of the game). So where did they all come from? Why new questions when the old ones haven’t been answered yet? I’m willing to give the Normandy and team mate plot holes a pass, perhaps it was just bad coding in the selection of who comes out of the Normandy on the garden world.

    So it’s not so much of it being a “bad” ending in terms of “we didn’t like that this characters was an arse” or “that character didn’t get his dues” and such. It’s a bad ending in that it isn’t much of an ending. I could live with the fact that there are plenty of games that suck, but in a game where 95% of it was so awesome, it’s such a waste that the last 5% blew it all to pieces.

  • RB

    Great article, I think people should respect her for going against the grain and voicing her opinion without a backlash.

  • http://www.facebook.com/people/Ivan-Stanisic/1405906584 Ivan Stanisic

    ME3 was about the end. And everybody knew that. Just like LoTR: Return of the King was the finale of the LoTR saga. I have no doubt in my mind the outrage would’ve been much more severe if the ending of LoTR were it a RPG was this http://doycetesterman.com/wp/wp-content/uploads/2012/03/with-me3-were-lotro.jpg . You can not say that ME3 was about the journey no ME1 and ME2 were but ME3 no ME3 was about the conclusion of the journey it was the culmination it was suppose to show that the decisions you made in previous games mattered. At more than one point you decide the fate of entire species and you tell me it doesn’t matter because you have to now (and this is introduced in the last 4 min of the game) answer a philosophical question about the coexistence of organics and synthetics? I say BS!