Hitman 5 – Absolution: Game Script Exceeds 2000 Pages
The Hitman 5 – Absolution script went over 2000 pages. And that is jut for the AI-controller characters, according to game director Tor Blystad. The pages do not even include the speaking parts of the protagonist. But then again, Agent 47 is not exactly the talkative sort.
Blystad said that they are still going through voice recordings and pick-ups as a result of the long script. They had a big recording even before Christmas. They also went through another one. The team is trying to see just how much they can do in a short period of time and will be relying heavily on logistics and memory. With a script of more than 2000 pages just for the artificial intelligence, there really is a lot to do and to remember.
From the samples of Hitman 5 – Absolution that we have seen, the NPCs sure look like they can talk a storm! 2000 pages of script, huh? Blystad also talks about the individuality of each character. Each NPC has a name and an identity. The NPCs do not just form a group of unknown and unnamed people who just happen to form the crowd. In past instalments of Hitman, the guards and civilians are all anonymous and just part of the props.
You don’t get a sense of the 2000 page script in some of the trailers, though. This is because you are persuaded to focus more on the action, the splintering glass, the impending danger and the frightened would-be victims. As always, Agent 47 goes through his job and his life with a poker face and methodical way of going about his tasks.
If you want to know more about how the new Agent 47 can be compared to past versions of himself, or if you want to hear more about what Blystad has to say, you may want to read more about Hitman 5 – Absolution and past installments.