FIFA Street 4: Publisher May Recycle Game Features for Another Game
EA Sports is pondering about its next planned game, FIFA 13. This will be its next pro soccer game in its successful series. Now, the publisher is thinking about taking some FIFA Street reboot features to put into FIFA 13. FIFA Street was made using the FIFA 12 engine and features new mechanics such as a new dribbling system. Gone are the cartoony graphics from yesteryears.
Gary Paterson, FIFA Street’s creative director, said that he had a close working relationship with FIFA’s lead gameplay designer, Aaron McHardy. They worked on 9, 10 and 11 together so they have become close. They also work within the confines of the same building with the other working just in the next room. They used quite a bit of FIFA 12 features and worked closely with designers and engineers, as well. Paterson also talked about how McHardy’s team was looking at how work went on with FIFA Street using the FIFA 12 engine. So, the members of the team have taken to studying the game to see which parts to incorporate into FIFA 13. They were thinking about which mechanics would fit into the professional game.
According to Paterson, the standing ball mechanic is very “intuitive” and “elegant”. However, you will not really see it play out in reality. The team is instead thinking of taking up elements from the mechanic that can be shared. It is still in the process of evaluating possibilities. There are still no decisions on the matter.
FIFA Street will be out soon. It is scheduled t launch on March 13, 2012 in North America and March 14, 2012 in Europe. The title will be made available on both PS3 and Xbox 360. Nothing much has been said about FIFA 13, which is still being conceptualized in terms of the features it will incorporate and more.