Tomb Raider 9 – Inside look at how E3 trailer was made
If you, like most gaming mortals, were wowed by the awesome E3 trailer for the upcoming Tomb Raider 9, now you can get an inside look how the hyper realistic computer animated video was made. The first trailer is called “Turning point”. In the behind the scenes video, Karl Stewart, Global Brand director for Tomb Raider 9, explains the work that went behind the awesome E3 video trailer. He worked with Visual Works, based out of Tokyo, to produce the trailer. The video outlines the process from concept to animation. The concept starts with Lara fresh out of college and after meeting a maritime disaster going on her way to become a Tomb Raider.
Visual Works was selected for the Tomb Raider 9 trailer because of the excellent work they did for Deus Ex. Visual Works is well-known for its work producing trailers for the Final Fantasy series. The Japanese team visited Crystal Dynamics (the developer of Tomb Raider 9) to put a project together for the trailer. The Visual Works team examined initial drawings for the Tomb Raider 9 which featured a grittier, more emotional, and darker version of the iconic Lara Croft.
Visual Works’ team focused on the range of emotions and fear. The initial art went through animatics all the way to rendering until the final version was produced. There’s quite a big difference between the initial mockup animation and the final version. The final version brings out all elements to life – water works, weather, fabrics, and other features in addition the characters’ features). Considering the amount of attention to detail put into Tomb Raider 9, we’re confident that if the same level of attention to detail was put into actual gameplay and playability, this game will truly own the competition.