Assassin’s Creed 3: Script Writer Matthew Turner Gives New Insight in to the Game’s World
Slowly but surely more and more details about the latest installment of the Assassin’s Creed trilogy are starting to filter through and Ubisoft seem to be doing their best to accommodate people’s interest by giving quite free interviews left right and centre. When researching this article this morning I have watched no fewer that 8 developer interviews, in a mix of three different languages. Such is the international interest in this game.
One interview really struck me as being worth forwarding to out readers. I have posted it below, with a special thanks to gamereactorTV. The interview takes place with lead script writer, Matthew Turner. Turner is faced with the challenge of welding together the combination of history and fictional adventure. The IP for this game is so off the wall that this really cannot be an easy task, but it is clearly a challenge that Matt Turner relishes. The danger with using such a time period is of course that the events are quite emotionally charged. Ubisoft also have to make the game of interest for those nations who aren’t that aware, or emotionally attached to the American Revolution. Or the game is in danger of becoming the video game version of that Team America spoof song “America F*** Yeah!”.
As a Brit, I am used to my countrymen being portrayed as villains. It must be the swarthy accent, however this game shows the British in a light that I have never really considered before. That of the tyrannical colonialists. Although I have always been aware of this murky past, it is quite uncomfortable to see the consequences our 500 year empire being played out right in front of you in bombastic video game format. What Turner does say is that the American Revolution is really only a back drop to the story of Connor’s life, that spans over a 30 year period. So what do you think? Can Ubisoft make this IP work for an international market? Leave your responses in the comment section below.