Shogun 2 will ship with DirectX 11 support
Creative Assembly, the developer behind Total War: Shogun 2 announced in the upcoming hard copy issue of PC Games Hardware that Direct X 11 will be incorporated into Shogun 2. Scheduled for release on March 2011, Shogun 2 is widely anticipated by many Total War and war games fans. Direct X 11 incorporation puts the game on par with current video display technology in its genre.
According to the February 2011 issue of Pc Games Hardware, Direct X 11 support wasn’t a simple matter of adding it to the engine. The game engine had to be rewritten to accommodate Direct X 11 and fully unleash its full range of features and capacities. Among the Dirext X 11 features that were fully utilized by the Shogun 2 engine are longer shader routines and using tessellation. This results in smoother CPU function allowing it to give more firepower to other rendering tasks.

This speeds up rendering and makes action more fluid resulting in crisper, sharper, and smoother images. Night warfare has also been taken to another level by the Direct X 11 engine rewrite because this allows for a deferred lighting pipeline thereby making night fights much more realistic than ever before.
The Total War series has won several awards for taking war games up several levels in realism, mobility, control, and overall gameplay quality. Creative Assembly’s commitment to giving war games players even more realistic experiences doesn’t appear to be flagging and this no doubt expensive and arduous game engine conversion is a sure sign that Total War will probably dominate the war games genre quality and user loyalty charts for some time.






