Tom Clancy’s Ghost Recon – Future Soldier: Tactical Guerilla Mode Leads to Success
Recently, in Düsseldorf, Germany, journalists were given the opportunity to try out Tom Clancy’s Ghost Recon - Future Soldier’s multiplayer feature. In an interview creative director, Jean-Marc Geffroy, was keen to explain what make’s Tom Clancy’s Ghost Recon – Future Soldier so a unique experience.
Stating that the aim of the project was to create a smart shoot, Geffroy used the demo to explain to the lucky journalists who were assembled there how important tactics were to the gameplay. Before a player can push forward, they must stop and analyse the situation and what factors are in play. According to Geffroy, this is what gives the game it’s all important “special forces” feeling. During the Guerilla gameplay, players can choose from any of three different classes. These classes then define the weaponry and abilities of the character and also the gameplay style and the objectives. In addition to the oppertunites afforded by the three classes; rifle man, engineer, scout, players will be able to choose from a wide range of items to really tailor the experience to their own style of gameplay.




