Far Cry 3: Troublesome Elements Have now Been Removed
If any of you have played any of the Far Cry games before will know, there were a few elements to the gameplay that had clearly been inserted in the name of realism, but ultimately served to disrupt the flow of gameplay, often to an infuriating extent. Namely the constant, sporadic rifle jamming and the seemingly endless need to chow down malaria pills.
In an interview with Play Magazine, Dan Hay of Ubisoft confirmed that for Far Cry 3. the developers had chosen to take the idea of realism in a different direction. Choosing instead to focus on creating real and believable characters. He said that with the world of Far Cry 3 the characters do not have the same “moral compass” as normal people and this is an idea that the team have taken and ploughed their energy into. The decision to cut the malaria aspect was actually taken based on fan feedback. It seems that an awful lot of people found this aspect to be a quite unnecessary feature of Far Cry 2 gameplay. Hay assured fans that this element will not be included in the upcoming Far Cry 3.
And as for the rifle jams, it seems that enough people found that this feature destroyed the immersion rather than adding to it to see that the feature has been cut from Far Cry 3. Despite sounding a little contradictory, Dan Hay said that the “weapons are smooth and fun to use – even if they still feel rough.” We’ll just have to leave that one to you to decide what he meant here. What features would you like to see added or removed from Far Cry 3? Leave your responses in the comment section below and don’t forget to join GameBandits on Facebook!