Guild Wars 2: Official Game Site Dishes on MMO’s Updates
The official Guild Wars 2 website has a new update. This latest entry gives us more new details about the highly-anticipated MMO. There is a lot of detail given about the MMO’s four major achievement categories, a discussion on just how these achievements will work and there is also a look at the evolution of the thief class’ backstab abilities. The developers also talk about animation system upgrades and how they will make combat a lot more fluid.
In Guild Wars 2, many skills have unique animations, setting the MMO’s combat apart from other games. The animation-blending system of the game is extensive and players can transition easily from one skill to another. Previous demos have shown this through chain skills such as the warrior sword combo. you will see Sever Artery leading to Gash and then to Final Thrust. There are lots of other skills that flow easily this way. This is helpful to combat, of course. There are some problems with these because animations for the skills are preventing player from using another skill immediately. The animations had to be finished first. You may try to go the easy way by stunning or chasing someone but that won’t be a good guarantee.

Screenshot from Guild Wars 2 (Credit: ArenaNet)
So, programmers are focusing on the added technology to the game’s skill data. This way, they are able to focus on a point in the animation in which the player could move again. Skills will not only feel useful but will also be fun to use this way.