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Feb 29, 2012 - 12:57 pm

Battlefield 4: DICE lets Montreal EA borrow Frostbite

EA’s powerful Frostbite 2 engine has been powering more and more of EA’s game title stable outside of it’s premier FPS Battlefield 3. Johan Anderson of DICE will visit EA’s studios in Montreal regarding the game engine implementation.

It is still up in the air which of EA’s studios in Montreal will be using the game engine since EA has EA Montreal and a BioWare branch in Montreal. Interestingly enough, neither of these two studios have announced any Frostbite-related game development project. Still, we can speculate that, given the past projects of these two units, possible Frostbite recipient projects might be a Dragon Age installment or, in the event EA Montreal is offering development back up or support to other EA teams the world over, Medal of Honor – Warfighter. Another possible candidate raised by the EA Montreal group as supporting developer scenario is Dead Space 3.

Screenshot from Battlefield 3 (Credit: DICE)

Screenshot from Battlefield 3 (Credit: DICE)

Frostbite implementation is a big deal considering the amount of critical accolades and fan raves about the engine’s inclusion in Battlefield 3. So far, the engine has been used for Need for Speed – The Run. It has also already been confirmed for the upcoming real time strategy title Command & Conquer – Generals 2. Expect the list to get even longer as EA seeks to implement it across more of its titles and as market competition forces EA competitors to step up their game engine quality.

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Comments

  • Anonymous

    This post is so, so fail. DICE (an EA studio) developed FB2 in house for BF3. It wasn’t used before that for sports titles.