The Binding of Isaac: Team Meat Reacts to Ninetendo’s Banning
The developer of the rejected would be Nintendo title The Binding of Isaac lashed out at the house Super Mario built for its “primitive” decision to block its game from listing on their platform. The co-founder of Team Meat, the outfit behind The Binding of Isaac and Super Meat Boy decried Nintendo’s decision to block his latest game from their 3DS platform due to its religious reference.
Nintendo’s specific explanation was “questionable religious content.” Edward McMillen of Team Meat said that his company is exploring the possibility of putting the game out on one or two Sony platforms after the game’s rejection by Nintendo. McMillen said that he considers the rejection “a bit primitive” because it was done due to religion. He did concede that since Nintendo owned the 3DS platform, it was “their choice on what they want to support.” He went on to assure Team Meat’s followers on Twitter that there’s no bad blood between the indie developer and Nintendo. He assured his games’ fans that the 3DS rejection “won’t affect” any future efforts on the part of Team Meat to develop games for Nintendo platforms.

Screenshot from The Binding of Isaac (Credit: Edmund McMillen)
The Binding of Isaac tracks the adventures of Isaac, a naked child who is chased after her mother who is bent on sacrificing him. It is loosely based on the Biblical passage regarding the patriarch Abraham’s planned sacrifice of his son Isaac.