Diablo 3: Recent Skill Change Highlights
Blizzard’s latest changes to Diablo 3′s rune and skill system have many differing parts. Here is a quick overview so you’re in the loop regarding this extremely important element of Diablo 3. When you level up, you can now pick among differing categories. This helps inexperienced players decide.
You can choose skills that are assigned for hotkeys, right mouse button, and left button. It appears that Diablo 3′s designers are trying to avoid players putting slow cool down, high-cost skills in their primary, and most frequently used, attack slot. While some game purists consider this hand-holding, this actually shows great concern by Blizzard for its rank and file users. To satisfy both inexperienced and hardcore gamers, Blizzard keeps the system above but allows you to pick skills in an “elective mode.” This means you aren’t spoon fed a set list of skills, you can cherry pick skills or just select only a specific group (attack skills, for example). As for changes to the rune system, runes have been patched from item drops that were socketed to skills. Now, when you level up, runes are unlocked but they still work similar as before – they augment skills to produce a different effect.
The skill runes don’t all unlock at once – there is an order they follow. Skill runes will unlock starting from level 6 and proceeding all the way up to level 60. The rune changes have provoked some debate online but it must be pointed out that the changes truly push players to experiment with skill and rune combinations to match their particular playing style. Since skill runes are all at one level, there are no rune tiers.